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Last
modified
31 March 98
by N.Guex
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Ray-Tracing with
POV
POV-Ray is a multi platform
free
Ray-tracer that generate very high quality images (objects
such as spheres or cylinders are considered as mathematical
objects, and no tesselization is needed).
How to get POV
There is an official POV-Ray
WWWsite and
ftp site ,
from where you can download all the necessary stuff.
As the network traffic is quite high at this site, you may
experience some problems to connect.
Try one of the following mirrors:
After having downloaded the archives, follow the
instructions to install POV. I don't have the time to help
you with this.
However, I have explained a POV
scene generated by Swiss-PdbViewer, and you might be
able to learn enough from it to actually modify it as you
wish. If you want to learn more about POV features, check
this very nice POV
Tutorial site.
Troubleshooting
Some problems are very frequent. I give you some hints
how to solve them.
if you get the following message:
- Too many symbols. Use +ms### option to raise
Max_Symbols
select the "Rendering options" of the "render" menu, and
raise the value of the max symbols poup-up menu.
- ## Error! Ran out of memory.
Quit POV, increase the memory allocated to the program,
and start again. If the problem persists, find a friend
that has more memory, render on an UNIX box or buy extra
memory. Sorry, no miracle at this point!
- Cannot open include file: molcolor.inc
Remember that the file "molcolor.inc" should be in the
same directory that the scene you try to render (or in
the same directory that all the default .inc files).
- Cannot open include file: colors.inc
The path to the folder containing all the needed
"include" files is probably not properly defined. On
Macintosh, select the "POV-Ray Preferences" item of POV
"Edit" menu, click on the "Set Include Folder" button and
follow the indications.
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