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#ifndef GTKMM_EXAMPLE_DNDWINDOW_H
#define GTKMM_EXAMPLE_DNDWINDOW_H
#include <gtkmm/label.h>
#include <gtkmm/window.h>
#include <gtkmm/box.h>
#include <gtkmm/button.h>
class DnDWindow : public Gtk::Window
{
public:
DnDWindow();
virtual ~DnDWindow();
protected:
//Signal handlers:
virtual void on_button_drag_data_get(const Glib::RefPtr<Gdk::DragContext>& context, GtkSelectionData* selection_data, guint info, guint time);
virtual void on_label_drop_drag_data_received(const Glib::RefPtr<Gdk::DragContext>& context, int x, int y, GtkSelectionData* selection_data, guint info, guint time);
//Member widgets:
Gtk::HBox m_HBox;
Gtk::Button m_Button_Drag;
Gtk::Label m_Label_Drop;
};
#endif // GTKMM_EXAMPLE_DNDWINDOW_H
File: dndwindow.cc
#include "dndwindow.h"
#include <iostream>
DnDWindow::DnDWindow()
: m_Button_Drag("Drag Here\n"),
m_Label_Drop("Drop here\n")
{
set_title("DnD example");
add(m_HBox);
//Targets:
std::list<Gtk::TargetEntry> listTargets;
listTargets.push_back( Gtk::TargetEntry("STRING") );
listTargets.push_back( Gtk::TargetEntry("text/plain") );
//Drag site:
//Make m_Button_Drag a DnD drag source:
m_Button_Drag.drag_source_set(listTargets);
//Connect signals:
m_Button_Drag.signal_drag_data_get().connect( SigC::slot(*this, &DnDWindow::on_button_drag_data_get));
m_HBox.pack_start(m_Button_Drag);
//Drop site:
//Make m_Label_Drop a DnD drop destination:
m_Label_Drop.drag_dest_set(listTargets);
//Connect signals:
m_Label_Drop.signal_drag_data_received().connect( SigC::slot(*this, &DnDWindow::on_label_drop_drag_data_received) );
m_HBox.pack_start(m_Label_Drop);
show_all();
}
DnDWindow::~DnDWindow()
{
}
void DnDWindow::on_button_drag_data_get(const Glib::RefPtr<Gdk::DragContext>&, GtkSelectionData* selection_data, guint, guint)
{
//TODO: The gtkmm API needs to change to use a Gtk::SelectionData instead of a GtkSelectionData.
//That should happen for gtkmm 2.4.
gtk_selection_data_set (selection_data, selection_data->target, 8, (const guchar*)"I'm Data!", 9);
}
void DnDWindow::on_label_drop_drag_data_received(const Glib::RefPtr<Gdk::DragContext>& context, int, int, GtkSelectionData* selection_data, guint, guint time)
{
//TODO: The gtkmm API needs to change to use a Gtk::SelectionData instead of a GtkSelectionData.
//That should happen for gtkmm 2.4.
if ((selection_data->length >= 0) && (selection_data->format == 8))
{
std::cout << "Received \"" << (gchar *)(selection_data->data) << "\" in label " << std::endl;
}
context->drag_finish(false, false, time);
}
File: main.cc
#include <gtkmm/main.h>
#include "dndwindow.h"
int main (int argc, char *argv[])
{
Gtk::Main kit(argc, argv);
DnDWindow dndWindow;
Gtk::Main::run(dndWindow); //Shows the window and returns when it is closed.
return 0;
}
There is a more complex example in examples/dnd.
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